Educause explores future of extended reality on campus

An Educause project is examining the integration of 3D technologies — 3D scanning and printing, virtual reality and augmented reality — into education to create “extended reality.” The “Campus of the Future” initiative, sponsored by HP but fully run by Educause, defines the concept of “extended reality” as a spectrum that stretches from the real world at one end…

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VR and AR: The art of immersive storytelling and journalism

Storytelling traces its roots back to the very beginning of human experience. It’s found its way through multiple forms, from oral traditions to art, text, images, cinema, and multimedia formats on the web. As we move into a world of immersive technologies, how will virtual and augmented reality transform storytelling? What roles will our institutions…

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University builds VR CAVE for a new higher ed era

K-16 instructors perennially face the challenge of helping students understand complex processes and relationships, especially those that make sense only after they are explored in more than one frame of reference. The differences between a partial and total solar eclipse on the Earth, for example, are best understood by visualizing observations not just from the…

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